/*
* Poppy Game Engine - https://pgetemplate.googlecode.com/svn/
* -----------------------------------------------------------------------
* Licensed under the BSD license, see LICENSE in PSPSDK root for details.
*
* Copyright (c) 2008 Poppy
*/

#pragma once

#include "MathExportSymbol.h"

namespace PGEMath
{

	typedef struct SVector3f
	{
		float x;
		float y;
		float z;
	} SVECTOR3F, *LPSVECTOR3F;

}
